Settling villages
Settling villages
Each player starts the game with a lone village. Upgrading its resource fields and buildings, as well as raiding oases and inactive neighbours is an easy way to grow, but a real boost to progress is getting more …
Settling villages
Each player starts the game with a lone village. Upgrading its resource fields and buildings, as well as raiding oases and inactive neighbours is an easy way to grow, but a real boost to progress is getting more …
Preventing Conquering
Players often fail in defending their village because they do not know how to react, or they react too late. With a successful defence, a player can harm the attacker and even prevent the conquering.
Precautions
Spies …
Conquering Villages
In order to conquer another village, you need to lower its loyalty to 0% with your administrator(s). Administrators will only lower loyalty when:
Crop Finder
The Crop Finder is a premium feature and part of the Gold Club. You can use it to search for 15 and 9 crop villages on the map and view what oasis are nearby.
From the map, select …
Expansion Slots
To found or conquer a new village you need a free expansion slot. To check whether your village still has an open slot you just need to go to your Residence, Palace or Command Centre and open the …
Culture Points
Culture points (CP) are a restriction that limits the number of villages you can settle or conquer. You gain them by building and upgrading buildings in your village. At the start of the game, everyone gets a certain …
Hero Experience
Hero gains experience (XP) in battles, from adventures, daily quests and tasks.
Once the hero reached enough experience, they gain a level and can spend extra attribute points.
Hero Health and Revival
Your hero’s health (HP) is particularly important in the game. They will lose health and may die when sent on adventures, take part in combat, if there is not enough crop to feed them or if …
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